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Zelda oot rom 1.0 trainer for pc
Zelda oot rom 1.0 trainer for pc












zelda oot rom 1.0 trainer for pc

Manual Jump Code 1 (Z-Target and Press A, it replaces jump strike)

zelda oot rom 1.0 trainer for pc

Load 2 Stalfos and Green Bubble in Dark Link Room Load Hole in Room 119 (loads room inside the crawl hole for Room 119) Very Cheap Upgrades (look at the Equipment section in the Subscreen menu, also have 999 Gold Skulltulas)įrontflip Jump Slash (jump sequence, strike sequence, and transition to standing sequence) Subscreen Delay Fix (very important, since entering the Subscreen menu sometimes crashes the game, should keep on at all times) Have Access to the Graves in the Graveyard at Daytime as Young Link Sho’s Cheats for Legend of Zelda – Ocarina of Time – Master Quest (Debug Rom)Ĭredits Fix (Fixes the scene where Zelda says goodbye to Link) Most of these codes were found or made by me. Please correct me if I've made any mistakes and I will fix them.I am not really sure where I am able to post up gameshark codes, but I will place them here for now. This port is based on Ship of Harkinian.įrom what I've gathered there are people with PSP porting experience active in these communities that have expressed interest in porting to PSP. It uses GLideN64 as the microcode rendering back-end you might be familiar with from Nintendo 64 emulators.įrom what I've gathered in the Discord server Linux support is added by a community member.ĭeveloper Gary is working on a Wii U port that is getting close to completion. PC port by blawar (also known as vertigo). Before this drama there was more drama surrounding one of the contributors that I don't think we need to discuss.įormerly known as OpenOcarina. Games Radar | 4 | This fan-made PC port of Ocarina of Time looks stunningĭisclaimer: There was some drama surrounding this mod after someone on Twitter doxed the project maintainer along with allegations of domestic abuse and weapon related offences (I'm not providing links to this). XInput likely as well.Īrs Technica | 4 | PC port of Ocarina of Time prepares for February release Strives for compatibility with Majora's Mask which is also being decompiled by ZRET.No Linux version planned currently but I think it's only a matter of build configuration.Aims to use a "modern rendering pipeline".The project will be open source with a GitHub repository expected to appear later this month. Other planned features include 60+ FPS, widescreen resolutions and use of Ocarina of Time 3D assets. The Ship of Harkinian port will also support mods using the MPQ format. It will use external assets as opposed to assets linked in the binary meaning they will be able to distribute binaries, you just have to provide your dumped ROM to have the assets extracted by their provided tool. This port uses n64-fast3d-engine, the same microcode rendering back-end as the Super Mario 64 PC port and has out of the box support for OpenGL, DirectX11 and DirectX12. In the middle of December of the same year developer group Harbour Masters started working on a PC port dubbed Ship of Harkinian.














Zelda oot rom 1.0 trainer for pc